4/30/2023 0 Comments Hstracker deckstring![]() You need to have an Active Deck in order for the overlay to show you all of your remaining cards. So, why isn’t it showing the full deck? The answer lies in Active and Selected decks. You’ve been playing a few heated games of Hearthstone and everything seems to be going just fine… except, you’ve just realised that while you’ve been playing and looking at your Deck Tracker, the overlay is only showing the cards that you’ve played. īest 4K Action Cameras for 2018 Deck issues and fixes Hearthstone Deck Tracker not showing full deck If your specific problem happens to be Hearthstone Deck Tracker not working Windows 10, for example, then you should update drivers in Windows 10. ![]() The simplest solution, then, is to check for updates. If it hasn’t been updated recently, it could well be the reason why Hearthstone Deck Tracker has stopped working for you. As we’ve mentioned before in display driver not responding, your graphics driver is vital for games. Let’s start with how the issue might be solved on your end. Before we start looking at your Deck Tracker settings and all of the specifics, we’ll first look at the more general issues and fixes. We certainly feel your pain-there’s nothing worse than not being able to play on your favourite game. To take your mind off of things, you decide to play on your favourite strategy game-only to end up staring at your computer in horror when Hearthstone Deck Tracker does not work and crashes at start-up. So, you’ve had a long day at work or you’re just looking for a way to pass the time. It doesn’t matter if you’re dealing with Hearthstone Deck Tracker not showing cards or the Hearthstone Deck Tracker arena not working-we’ve got you completely covered! General issues and fixes Hearthstone Deck Tracker has stopped working I also sorted the cards by DBF ID, though that's not entirely necessary.Our latest guide takes you through all the issues related to Hearthstone Deck Tracker not working and all of the quick fixes. In the below example, I've placed all cards with only one copy in the deck into an ArrayList called "deck1", and all cards with exactly two copies in the deck into "deck2". To get you started, here are the dbfIDs for each of the starting heroes:įinally, you need to separate all the cards in the deck into two piles: single-copy cards, and double-copy cards. These are unique ID numbers that Hearthstone uses to identify pretty much every object in the game. ![]() We also need a full list of DBF IDs for all collectible cards and heroes. I was able to find a Java method here for encoding an integer as a varint, and I'm sure you can find similar functions for whichever language your using. A varint is simply a data type that uses exactly as many bytes as it needs (so "30" would just be 0x1E). What is a varint, you ask? If you're a programmer, you may be already familiar with the primitive data types "int" and "long" an "int" is an integer that always uses 4 bytes (so "30" would be encoded as 0x0000001E, where each "00" is one byte in hexidecimal), while a "long" is an integer that is too big for 4 bytes, so it always uses 8 bytes (so "30" would be encoded as 0x000000000000001E). The bytes themselves represent integers, each of which are encoded as "varints". ![]() Don't worry if you're confused after reading that I'll go into more detail below.Ī deck code (or deckstring) is simply a string of bytes that have been encoded into Base64. I needed to implement them in Java in order to have them work with my app, but this was my starting place. It's got an explanation of the deck code format, as well as links to actual modules in Python and Javascript for generating/decoding. Here we go!įirst things first: check out this documentation from HearthSim. I'll focus on encoding using Java in this post, since that's what I'm working with primarily, but decoding (and using other languages) should be easy to figure out if you know how to create the codes. ![]() I'm kind of a newbie programmer so it took a lot of work for me to figure it out myself, and so I thought I'd make a post explaining the process. Since posting my random deck builder yesterday, I've been getting a few questions on how to work with deck codes. ![]()
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